Abydion, the Fifth City
Siege of 5832
In the summer of AM 5832, Abydion came under attack by an alliance of four barbarian nations seeking to cleanse the corrupting influence of the city’s Itiril. The initial assault failed and the war quickly turned into an extended siege, which continues to this day, now having lasted for multiple decades.
The city’s resistance to siege has waxed and waned over its duration, mostly on the basis of food availability, but it has held out through a combination of magically-assisted food production and careful rationing of its extensive stores. Water has not presented a major issue, as the Alph river delta provides ample locations to draw water up from beneath the city and ancient engines of purification along the Gorge have neutralized all attempts to poison the river.
Over the course of the war, the besieging nations have built a series of siege forts along the coast south of Abydion, leaving the bulk of the actual delta as a no man’s land. The quality of these fortifications vary widely depending on which nation built them and when, but the strongest by far is the Martyr’s Arch, built along the High Road to Abydion with the cooperation of all four nations.